ludus::physics::fluid::Field¶
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Class
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
#include <ludus/physics/fluid/field.h>
class ludus::physics::fluid::Field final
Methods¶
Field¶
ludus::physics::fluid::Field::Field() noexcept=default
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
~Field¶
ludus::physics::fluid::Field::~Field() noexcept
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
Field¶
ludus::physics::fluid::Field::Field(const Field &)=delete
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
operator=¶
Field & ludus::physics::fluid::Field::operator=(const Field &)=delete
Related types: Field
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
Field¶
ludus::physics::fluid::Field::Field(Field &&other) noexcept
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
operator=¶
Field & ludus::physics::fluid::Field::operator=(Field &&other) noexcept
Related types: Field
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TryInitialize¶
Status ludus::physics::fluid::Field::TryInitialize(const Config &config) noexcept
Related types: Status · Config
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
IsReady¶
bool ludus::physics::fluid::Field::IsReady() const noexcept
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
IsActive¶
bool ludus::physics::fluid::Field::IsActive() const noexcept
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
GetConfig¶
Config ludus::physics::fluid::Field::GetConfig() const noexcept
Related types: Config
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TryReset¶
Status ludus::physics::fluid::Field::TryReset(std::span< const uint8 > solids={}, std::span< const CellState > initial={}) noexcept
Related types: uint8 · Status · CellState
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TrySetVelocity¶
Status ludus::physics::fluid::Field::TrySetVelocity(std::span< const float64 > u, std::span< const float64 > v) noexcept
Related types: float64 · Status
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TrySetPressure¶
Status ludus::physics::fluid::Field::TrySetPressure(std::span< const float64 > pressure) noexcept
Related types: float64 · Status
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TryAddStroke¶
Status ludus::physics::fluid::Field::TryAddStroke(const Stroke &stroke) noexcept
Related types: Status · Stroke
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TryGetStepLimit¶
Status ludus::physics::fluid::Field::TryGetStepLimit(float64 &seconds) const noexcept
Related types: float64 · Status
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TryAdvance¶
Status ludus::physics::fluid::Field::TryAdvance(float64 seconds, StepInfo &info) noexcept
Related types: float64 · Status · StepInfo
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
TrySample¶
Status ludus::physics::fluid::Field::TrySample(Point world, Sample &output) const noexcept
Related types: Status · Point · Sample
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
IsFluid¶
bool ludus::physics::fluid::Field::IsFluid(usize x, usize y) const noexcept
Related types: usize
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
GetCell¶
CellState ludus::physics::fluid::Field::GetCell(usize x, usize y) const noexcept
Related types: usize · CellState
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
GetDiagnostics¶
Diagnostics ludus::physics::fluid::Field::GetDiagnostics() const noexcept
Related types: Diagnostics
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h