ludus::physics::fluid::CellState¶
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Struct
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
#include <ludus/physics/fluid/field.h>
struct ludus::physics::fluid::CellState final
Fields¶
Height¶
float64 ludus::physics::fluid::CellState::Height = 0.0
Surface elevation relative to the resting surface.
Related types: float64
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
Foam¶
float64 ludus::physics::fluid::CellState::Foam = 0.0
Related types: float64
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
DisplacementX¶
float64 ludus::physics::fluid::CellState::DisplacementX = 0.0
Related types: float64
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h
DisplacementY¶
float64 ludus::physics::fluid::CellState::DisplacementY = 0.0
Related types: float64
Declared in modules/physics/fluid/include/ludus/physics/fluid/field.h