ludus::input::BindingMap¶
Ludus Wiki · API overview · Browse API
Struct
Owned, bounded binding configuration passed to ReplaceBindings.
Copied into the system's storage on success; the caller's storage need not outlive it.
Declared in modules/input/include/ludus/input/keyboard.h
#include <ludus/input/keyboard.h>
struct ludus::input::BindingMap final
Fields¶
Bindings¶
std::span<const Binding> ludus::input::BindingMap::Bindings
Related types: Binding