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ludus::graphics::rhi::PipelineDescription

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Struct

One binding: set/group 0, binding 0, visible to vertex and fragment.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h

#include <ludus/graphics/rhi/render.h>
struct ludus::graphics::rhi::PipelineDescription final

Fields

Vertex

ShaderHandle ludus::graphics::rhi::PipelineDescription::Vertex

Related types: ShaderHandle

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h

Fragment

ShaderHandle ludus::graphics::rhi::PipelineDescription::Fragment

Related types: ShaderHandle

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h

Uniform

UniformHandle ludus::graphics::rhi::PipelineDescription::Uniform

Related types: UniformHandle

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h