ludus::graphics::rhi::PipelineDescription¶
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Struct
One binding: set/group 0, binding 0, visible to vertex and fragment.
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h
#include <ludus/graphics/rhi/render.h>
struct ludus::graphics::rhi::PipelineDescription final
Fields¶
Vertex¶
ShaderHandle ludus::graphics::rhi::PipelineDescription::Vertex
Related types: ShaderHandle
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h
Fragment¶
ShaderHandle ludus::graphics::rhi::PipelineDescription::Fragment
Related types: ShaderHandle
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h
Uniform¶
UniformHandle ludus::graphics::rhi::PipelineDescription::Uniform
Related types: UniformHandle
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/render.h