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ludus::gameplay::world::EntityId

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Struct

Declared in modules/gameplay/world/include/ludus/gameplay/world/entity_id.h

#include <ludus/gameplay/world/entity_id.h>
struct ludus::gameplay::world::EntityId final

Fields

World

foundation::uint64 ludus::gameplay::world::EntityId::World = 0

Related types: foundation::uint64

Declared in modules/gameplay/world/include/ludus/gameplay/world/entity_id.h

Slot

foundation::uint32 ludus::gameplay::world::EntityId::Slot = 0

Related types: foundation::uint32

Declared in modules/gameplay/world/include/ludus/gameplay/world/entity_id.h

Generation

foundation::uint32 ludus::gameplay::world::EntityId::Generation = 0

Related types: foundation::uint32

Declared in modules/gameplay/world/include/ludus/gameplay/world/entity_id.h

Methods

operator==

constexpr bool ludus::gameplay::world::EntityId::operator==(const EntityId &) const noexcept=default

Related types: EntityId

Declared in modules/gameplay/world/include/ludus/gameplay/world/entity_id.h