ludus::audio::VoiceHandle¶
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Struct
Declared in modules/audio/include/ludus/audio/audio_types.h
#include <ludus/audio/audio_types.h>
struct ludus::audio::VoiceHandle final
Fields¶
Session¶
uint32 ludus::audio::VoiceHandle::Session = 0
Declared in modules/audio/include/ludus/audio/audio_types.h
Slot¶
uint32 ludus::audio::VoiceHandle::Slot = 0
Declared in modules/audio/include/ludus/audio/audio_types.h
Generation¶
uint32 ludus::audio::VoiceHandle::Generation = 0
Declared in modules/audio/include/ludus/audio/audio_types.h
Methods¶
IsValid¶
constexpr bool ludus::audio::VoiceHandle::IsValid() const noexcept
Declared in modules/audio/include/ludus/audio/audio_types.h
operator==¶
constexpr bool ludus::audio::VoiceHandle::operator==(const VoiceHandle &) const noexcept=default
Related types: VoiceHandle