ludus::runtime::game_api::PropertyDescriptor¶
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Struct
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
#include <ludus/runtime/game_api/properties.h>
struct ludus::runtime::game_api::PropertyDescriptor final
Fields¶
ObjectId¶
uint64 ludus::runtime::game_api::PropertyDescriptor::ObjectId = 0
Related types: uint64
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
PropertyId¶
uint64 ludus::runtime::game_api::PropertyDescriptor::PropertyId = 0
Related types: uint64
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Kind¶
uint32 ludus::runtime::game_api::PropertyDescriptor::Kind = 0
Related types: uint32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Scope¶
uint32 ludus::runtime::game_api::PropertyDescriptor::Scope = 0
Related types: uint32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Writable¶
uint8 ludus::runtime::game_api::PropertyDescriptor::Writable = 0
Related types: uint8
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
LabelLength¶
uint8 ludus::runtime::game_api::PropertyDescriptor::LabelLength = 0
Related types: uint8
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Reserved0¶
uint8 ludus::runtime::game_api::PropertyDescriptor::Reserved0 = 0
Related types: uint8
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Reserved1¶
uint8 ludus::runtime::game_api::PropertyDescriptor::Reserved1 = 0
Related types: uint8
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
MinInt¶
int32 ludus::runtime::game_api::PropertyDescriptor::MinInt = 0
Related types: int32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
MaxInt¶
int32 ludus::runtime::game_api::PropertyDescriptor::MaxInt = 0
Related types: int32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
MinFloat¶
float32 ludus::runtime::game_api::PropertyDescriptor::MinFloat = 0
Related types: float32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
MaxFloat¶
float32 ludus::runtime::game_api::PropertyDescriptor::MaxFloat = 0
Related types: float32
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h
Label¶
char ludus::runtime::game_api::PropertyDescriptor::Label[kMaxLabelBytes][kMaxLabelBytes] = {}
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/properties.h