ludus::runtime::game_api::CheckpointReader¶
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Struct
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h
#include <ludus/runtime/game_api/checkpoint.h>
struct ludus::runtime::game_api::CheckpointReader final
Fields¶
Buffer¶
ByteView ludus::runtime::game_api::CheckpointReader::Buffer
Related types: ByteView
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h
Offset¶
usize ludus::runtime::game_api::CheckpointReader::Offset = 0
Related types: usize
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h
Methods¶
Next¶
bool ludus::runtime::game_api::CheckpointReader::Next(uint32 &id, ByteView &payload) noexcept
Related types: uint32 · ByteView
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h