Skip to content

ludus::runtime::game_api::CheckpointReader

Ludus Wiki · API overview · Browse API

Struct

Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h

#include <ludus/runtime/game_api/checkpoint.h>
struct ludus::runtime::game_api::CheckpointReader final

Fields

Buffer

ByteView ludus::runtime::game_api::CheckpointReader::Buffer

Related types: ByteView

Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h

Offset

usize ludus::runtime::game_api::CheckpointReader::Offset = 0

Related types: usize

Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h

Methods

Next

bool ludus::runtime::game_api::CheckpointReader::Next(uint32 &id, ByteView &payload) noexcept

Related types: uint32 · ByteView

Declared in modules/runtime/game_api/include/ludus/runtime/game_api/checkpoint.h