ludus::runtime::game_api::ByteSpan¶
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Struct
A mutable, bounded byte span the module writes into.
The host owns the memory and the declared Capacity; the module reports BytesWritten.
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/api.h
#include <ludus/runtime/game_api/api.h>
struct ludus::runtime::game_api::ByteSpan final
Fields¶
Data¶
uint8* ludus::runtime::game_api::ByteSpan::Data = nullptr
Related types: uint8
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/api.h
Capacity¶
usize ludus::runtime::game_api::ByteSpan::Capacity = 0
Related types: usize
Declared in modules/runtime/game_api/include/ludus/runtime/game_api/api.h