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ludus::runtime::behavior::EntityRef

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Struct

Logical identity. The host checks world/session/execution and live slot/generation.

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h

#include <ludus/runtime/behavior/behavior.h>
struct ludus::runtime::behavior::EntityRef

Fields

World

uint64 ludus::runtime::behavior::EntityRef::World = 0
World identity, never a Luau number.

Related types: uint64

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h

Session

uint64 ludus::runtime::behavior::EntityRef::Session = 0
Owning play session.

Related types: uint64

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h

Execution

uint64 ludus::runtime::behavior::EntityRef::Execution = 0
Owning provider generation.

Related types: uint64

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h

Slot

uint32 ludus::runtime::behavior::EntityRef::Slot = 0
Game-owned entity slot.

Related types: uint32

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h

Generation

uint32 ludus::runtime::behavior::EntityRef::Generation = 0
Slot generation.

Related types: uint32

Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h