ludus::runtime::behavior::DebugSnapshot¶
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Struct
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
#include <ludus/runtime/behavior/behavior.h>
struct ludus::runtime::behavior::DebugSnapshot
Fields¶
Frames¶
DebugFrame ludus::runtime::behavior::DebugSnapshot::Frames[8][8] = {}
Related types: DebugFrame
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
Locals¶
DebugLocal ludus::runtime::behavior::DebugSnapshot::Locals[16][16] = {}
Related types: DebugLocal
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
FrameCount¶
uint32 ludus::runtime::behavior::DebugSnapshot::FrameCount = 0
Related types: uint32
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
LocalCount¶
uint32 ludus::runtime::behavior::DebugSnapshot::LocalCount = 0
Related types: uint32
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
Stop¶
uint64 ludus::runtime::behavior::DebugSnapshot::Stop = 0
Related types: uint64
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
Paused¶
bool ludus::runtime::behavior::DebugSnapshot::Paused = false
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h
Truncated¶
bool ludus::runtime::behavior::DebugSnapshot::Truncated = false
Declared in modules/runtime/behavior/include/ludus/runtime/behavior/behavior.h