ludus::resources::MeshDefinition¶
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Struct
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
#include <ludus/runtime/resources/mesh.h>
struct ludus::resources::MeshDefinition final
Fields¶
Positions¶
const foundation::math::Vector3* ludus::resources::MeshDefinition::Positions = nullptr
Related types: foundation::math::Vector3
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
VertexCount¶
usize ludus::resources::MeshDefinition::VertexCount = 0
Related types: usize
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
Indices¶
const uint32* ludus::resources::MeshDefinition::Indices = nullptr
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
IndexCount¶
usize ludus::resources::MeshDefinition::IndexCount = 0
Related types: usize
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
Texcoords¶
const foundation::math::Vector2* ludus::resources::MeshDefinition::Texcoords = nullptr
Related types: foundation::math::Vector2
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h
Normals¶
const foundation::math::Vector3* ludus::resources::MeshDefinition::Normals = nullptr
Related types: foundation::math::Vector3
Declared in modules/runtime/resources/include/ludus/runtime/resources/mesh.h