ludus::resources::Config¶
Ludus Wiki · API overview · Browse API
Struct
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
#include <ludus/runtime/resources/manager.h>
struct ludus::resources::Config final
Fields¶
Assets¶
uint32 ludus::resources::Config::Assets = 64
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Scopes¶
uint32 ludus::resources::Config::Scopes = 16
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Requests¶
uint32 ludus::resources::Config::Requests = 32
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Operations¶
uint32 ludus::resources::Config::Operations = 8
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Versions¶
uint32 ludus::resources::Config::Versions = 16
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Leases¶
uint32 ludus::resources::Config::Leases = 64
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
MetadataBytes¶
uint64 ludus::resources::Config::MetadataBytes = uint64{512} * 1024
Related types: uint64
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
PreparationBytes¶
uint64 ludus::resources::Config::PreparationBytes = uint64{128} * 1024 * 1024
Related types: uint64
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
ResidentBytes¶
uint64 ludus::resources::Config::ResidentBytes = uint64{256} * 1024 * 1024
Related types: uint64
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
CatalogSnapshots¶
uint32 ludus::resources::Config::CatalogSnapshots = 4
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h
Transactions¶
uint32 ludus::resources::Config::Transactions = 4
Related types: uint32
Declared in modules/runtime/resources/include/ludus/runtime/resources/manager.h