ludus::network::LinkConfig¶
Ludus Wiki · API overview · Browse API
Struct
Declared in modules/network/core/include/ludus/network/core/link_simulator.h
#include <ludus/network/core/link_simulator.h>
struct ludus::network::LinkConfig final
Fields¶
DelayUs¶
uint64 ludus::network::LinkConfig::DelayUs = 0
Related types: uint64
Declared in modules/network/core/include/ludus/network/core/link_simulator.h
JitterUs¶
uint32 ludus::network::LinkConfig::JitterUs = 0
additional uniform [0, JitterUs] delay; can reorder
Related types: uint32
Declared in modules/network/core/include/ludus/network/core/link_simulator.h
LossPerTenThousand¶
uint16 ludus::network::LinkConfig::LossPerTenThousand = 0
Related types: uint16
Declared in modules/network/core/include/ludus/network/core/link_simulator.h
DuplicatePerTenThousand¶
uint16 ludus::network::LinkConfig::DuplicatePerTenThousand = 0
Related types: uint16
Declared in modules/network/core/include/ludus/network/core/link_simulator.h
Seed¶
uint32 ludus::network::LinkConfig::Seed = 1
deterministic test seed, never a security RNG
Related types: uint32
Declared in modules/network/core/include/ludus/network/core/link_simulator.h