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ludus::graphics::rhi::RaySceneHandle

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Struct

Immutable TLAS and copied opacity table, including offscreen instances. Copies borrow identity; query batches and compute binding snapshots retain the exact TLAS and its BLAS versions until their accepted GPU uses complete.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h

#include <ludus/graphics/rhi/raster.h>
struct ludus::graphics::rhi::RaySceneHandle final

Members

internal::RasterAccess

friend struct internal::RasterAccess
Private registry access; applications cannot construct resource identities.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h