ludus::graphics::rhi::RayResult¶
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Struct
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
#include <ludus/graphics/rhi/ray.h>
struct ludus::graphics::rhi::RayResult final
Fields¶
Distance¶
ludus::foundation::float32 ludus::graphics::rhi::RayResult::Distance = 0
Related types: ludus::foundation::float32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
U¶
ludus::foundation::float32 ludus::graphics::rhi::RayResult::U = 0
Related types: ludus::foundation::float32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
V¶
ludus::foundation::float32 ludus::graphics::rhi::RayResult::V = 0
Related types: ludus::foundation::float32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
ReservedFloat¶
ludus::foundation::float32 ludus::graphics::rhi::RayResult::ReservedFloat = 0
Related types: ludus::foundation::float32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
Primitive¶
ludus::foundation::uint32 ludus::graphics::rhi::RayResult::Primitive = 0
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
Instance¶
ludus::foundation::uint32 ludus::graphics::rhi::RayResult::Instance = 0
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
Hit¶
ludus::foundation::uint32 ludus::graphics::rhi::RayResult::Hit = 0
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h
Reserved¶
ludus::foundation::uint32 ludus::graphics::rhi::RayResult::Reserved = 0
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h