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ludus::graphics::rhi::RayQueryBatch

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Struct

Asynchronously submitted query/result version. Read only after Ready; no polling or read operation blocks. Destroy detaches ownership while accepted GPU work lives.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h

#include <ludus/graphics/rhi/ray.h>
struct ludus::graphics::rhi::RayQueryBatch final

Members

internal::RasterAccess

friend struct internal::RasterAccess
Private registry access; applications cannot construct resource identities.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/ray.h