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ludus::graphics::rhi::RasterVertexAttribute

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Struct

One immutable vertex attribute; locations must be unique and below MaxVertexAttributes.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h

#include <ludus/graphics/rhi/raster.h>
struct ludus::graphics::rhi::RasterVertexAttribute final

Fields

Location

ludus::foundation::uint32 ludus::graphics::rhi::RasterVertexAttribute::Location = 0
Shader input location.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h

Stream

ludus::foundation::uint32 ludus::graphics::rhi::RasterVertexAttribute::Stream = 0
Vertex stream index, zero or one.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h

Offset

ludus::foundation::uint32 ludus::graphics::rhi::RasterVertexAttribute::Offset = 0
Byte offset within a record, multiple of four.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h

Format

RasterVertexFormat ludus::graphics::rhi::RasterVertexAttribute::Format = RasterVertexFormat::Float3
Component count/type.

Related types: RasterVertexFormat

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/raster.h