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ludus::graphics::rhi::RasterRectangle

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Struct

Top-left physical-pixel rectangle with half-open edges; zero area clips every draw.

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h

#include <ludus/graphics/rhi/graph.h>
struct ludus::graphics::rhi::RasterRectangle final

Fields

X

ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::X = 0
Left edge in physical pixels.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h

Y

ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Y = 0
Top edge in physical pixels.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h

Width

ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Width = 0
Horizontal pixel count.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h

Height

ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Height = 0
Vertical pixel count.

Related types: ludus::foundation::uint32

Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h