ludus::graphics::rhi::RasterRectangle¶
Ludus Wiki · API overview · Browse API
Struct
Top-left physical-pixel rectangle with half-open edges; zero area clips every draw.
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h
#include <ludus/graphics/rhi/graph.h>
struct ludus::graphics::rhi::RasterRectangle final
Fields¶
X¶
ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::X = 0
Left edge in physical pixels.
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h
Y¶
ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Y = 0
Top edge in physical pixels.
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h
Width¶
ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Width = 0
Horizontal pixel count.
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h
Height¶
ludus::foundation::uint32 ludus::graphics::rhi::RasterRectangle::Height = 0
Vertical pixel count.
Related types: ludus::foundation::uint32
Declared in modules/graphics/rhi/include/ludus/graphics/rhi/graph.h