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ludus::graphics::renderer::UniformSet

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Struct

Immutable copied per-draw uniform blocks and binding snapshot of a bound flat program. Copies do not transfer ownership; Release detaches it and snapshots retain the exact version.

Declared in modules/graphics/renderer/include/ludus/graphics/renderer/renderer.hpp

#include <ludus/graphics/renderer/renderer.hpp>
struct ludus::graphics::renderer::UniformSet final

Members

internal::Access

friend struct internal::Access
Grants the private renderer access to assign and validate this incarnation.

Declared in modules/graphics/renderer/include/ludus/graphics/renderer/renderer.hpp