ludus::graphics::renderer::TriangleAreaLightDescription¶
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Struct
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
#include <ludus/graphics/renderer/lighting.hpp>
struct ludus::graphics::renderer::TriangleAreaLightDescription final
Fields¶
PositionsWorld¶
ludus::foundation::StaticArray<ludus::foundation::math::Vector3, AREA_TRIANGLE_CORNERS> ludus::graphics::renderer::TriangleAreaLightDescription::PositionsWorld {}
Related types: ludus::foundation::StaticArray · AREA_TRIANGLE_CORNERS · ludus::foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
Emission¶
ludus::foundation::math::Vector3 ludus::graphics::renderer::TriangleAreaLightDescription::Emission {}
Related types: ludus::foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
FirstSampleSourceId¶
ludus::foundation::uint64 ludus::graphics::renderer::TriangleAreaLightDescription::FirstSampleSourceId =
0
Related types: ludus::foundation::uint64
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
Range¶
ludus::foundation::float32 ludus::graphics::renderer::TriangleAreaLightDescription::Range = 100
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
IsTwoSided¶
bool ludus::graphics::renderer::TriangleAreaLightDescription::IsTwoSided = false
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
Quadrature¶
AreaLightQuadrature ludus::graphics::renderer::TriangleAreaLightDescription::Quadrature = AreaLightQuadrature::Centroid
Related types: AreaLightQuadrature
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp