ludus::graphics::renderer::ShadowAtlas¶
Ludus Wiki · API overview · Browse API
Struct
Immutable caster snapshot, light projections and rendered RGBA8 depth atlas. Release detaches ownership; lit materials retain this exact incarnation.
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp
#include <ludus/graphics/renderer/lighting.hpp>
struct ludus::graphics::renderer::ShadowAtlas final
Members¶
internal::Access¶
friend struct internal::Access
Grants private access to the renderer incarnation.
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/lighting.hpp