ludus::graphics::renderer::RayPathSummary¶
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Struct
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
#include <ludus/graphics/renderer/render_graph.hpp>
struct ludus::graphics::renderer::RayPathSummary final
Fields¶
PixelX¶
foundation::uint32 ludus::graphics::renderer::RayPathSummary::PixelX = 0
Related types: foundation::uint32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
PixelY¶
foundation::uint32 ludus::graphics::renderer::RayPathSummary::PixelY = 0
Related types: foundation::uint32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
Sample¶
foundation::uint32 ludus::graphics::renderer::RayPathSummary::Sample = 0
Related types: foundation::uint32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
Pass¶
foundation::uint32 ludus::graphics::renderer::RayPathSummary::Pass = 0
Related types: foundation::uint32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
EventCount¶
foundation::uint32 ludus::graphics::renderer::RayPathSummary::EventCount = 0
Related types: foundation::uint32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
Radiance¶
foundation::math::Vector3 ludus::graphics::renderer::RayPathSummary::Radiance {}
Related types: foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
HasFailed¶
bool ludus::graphics::renderer::RayPathSummary::HasFailed = false
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp
IsTruncated¶
bool ludus::graphics::renderer::RayPathSummary::IsTruncated = false
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/render_graph.hpp