ludus::graphics::renderer::PanelLuminaire¶
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Struct
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
#include <ludus/graphics/renderer/light_selection.hpp>
struct ludus::graphics::renderer::PanelLuminaire final
Fields¶
SourceId¶
ludus::foundation::uint64 ludus::graphics::renderer::PanelLuminaire::SourceId = 0
Related types: ludus::foundation::uint64
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
CenterWorld¶
ludus::foundation::math::Vector3 ludus::graphics::renderer::PanelLuminaire::CenterWorld {}
Related types: ludus::foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
TangentWorld¶
ludus::foundation::math::Vector3 ludus::graphics::renderer::PanelLuminaire::TangentWorld {1, 0, 0}
Related types: ludus::foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
BitangentWorld¶
ludus::foundation::math::Vector3 ludus::graphics::renderer::PanelLuminaire::BitangentWorld {0, -1, 0}
Related types: ludus::foundation::math::Vector3
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
HalfExtentWorld¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::HalfExtentWorld = DEFAULT_PANEL_LUMINAIRE_HALF_EXTENT
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
RadianceScale¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::RadianceScale = DEFAULT_PANEL_LUMINAIRE_RADIANCE_SCALE
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
BeamWidth¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::BeamWidth = DEFAULT_PANEL_LUMINAIRE_BEAM_WIDTH
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
BeamSteering¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::BeamSteering = DEFAULT_PANEL_LUMINAIRE_BEAM_STEERING
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
BeamSpread¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::BeamSpread = DEFAULT_PANEL_LUMINAIRE_BEAM_SPREAD
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp
BeamTwist¶
ludus::foundation::float32 ludus::graphics::renderer::PanelLuminaire::BeamTwist = DEFAULT_PANEL_LUMINAIRE_BEAM_TWIST
Related types: ludus::foundation::float32
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/light_selection.hpp