ludus::graphics::renderer::GpuPreview¶
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Struct
Renderer-owned immutable GPU scene and progressive accumulation. Copies borrow; Release cancels future dispatches, while acquired output frames retain the job.
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/gpu_preview.hpp
#include <ludus/graphics/renderer/gpu_preview.hpp>
struct ludus::graphics::renderer::GpuPreview final
Members¶
internal::Access¶
friend struct internal::Access
Grants the renderer access to the opaque ownership identity.
Declared in modules/graphics/renderer/include/ludus/graphics/renderer/gpu_preview.hpp