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ludus::graphics::renderer::FlatMaterial

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Struct

Flat material in linear RGB; default magenta identifies missing material authoring.

Declared in modules/graphics/renderer/include/ludus/graphics/renderer/renderer.hpp

#include <ludus/graphics/renderer/renderer.hpp>
struct ludus::graphics::renderer::FlatMaterial final

Fields

Color

ludus::foundation::math::Vector4 ludus::graphics::renderer::FlatMaterial::Color {1, 0, 1, 1}
Straight RGBA in [0,1]; opacity must be one for Opaque. Renderer premultiplies Overlay RGB.

Related types: ludus::foundation::math::Vector4

Declared in modules/graphics/renderer/include/ludus/graphics/renderer/renderer.hpp