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ludus::geometry::content::AuthoredPatch

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Struct

One authored bicubic patch with a stable author ID.

Declared in modules/geometry/content/include/ludus/geometry/content/geometry_content.h

#include <ludus/geometry/content/geometry_content.h>
struct ludus::geometry::content::AuthoredPatch final

Fields

AuthorId

uint64 ludus::geometry::content::AuthoredPatch::AuthorId = 0
Stable author ID; unique within the surface.

Related types: uint64

Declared in modules/geometry/content/include/ludus/geometry/content/geometry_content.h

Control

core::StaticArray<core::StaticArray<math::Vector3d, fg::PATCH_CONTROL_ORDER>, fg::PATCH_CONTROL_ORDER> ludus::geometry::content::AuthoredPatch::Control {}
Control[u index][v index], asset coordinates.

Related types: core::StaticArray · math::Vector3d

Declared in modules/geometry/content/include/ludus/geometry/content/geometry_content.h