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ludus::gameplay::sequencer::SequenceSource

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Struct

Source tracks borrowed only until TryPrepareSequence returns. At least one group is required.

Declared in modules/gameplay/sequencer/include/ludus/gameplay/sequencer/sequence.hpp

#include <ludus/gameplay/sequencer/sequence.hpp>
struct ludus::gameplay::sequencer::SequenceSource final

Fields

Objects

foundation::BorrowedView<const SequenceObjectTrack> ludus::gameplay::sequencer::SequenceSource::Objects {nullptr, 0}
Object track groups in source order.

Related types: foundation::BorrowedView · SequenceObjectTrack

Declared in modules/gameplay/sequencer/include/ludus/gameplay/sequencer/sequence.hpp

Cameras

foundation::BorrowedView<const SequenceCameraTrack> ludus::gameplay::sequencer::SequenceSource::Cameras {nullptr, 0}
Camera track groups in source order.

Related types: foundation::BorrowedView · SequenceCameraTrack

Declared in modules/gameplay/sequencer/include/ludus/gameplay/sequencer/sequence.hpp