ludus::foundation::geometry::SweepVertex¶
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Struct
One emitted vertex (Rounded).
Declared in modules/foundation/geometry/include/ludus/foundation/geometry/sweep.hpp
#include <ludus/foundation/geometry/sweep.hpp>
struct ludus::foundation::geometry::SweepVertex final
Fields¶
Position¶
math::Vector3 ludus::foundation::geometry::SweepVertex::Position {}
Chunk-relative position.
Related types: math::Vector3
Declared in modules/foundation/geometry/include/ludus/foundation/geometry/sweep.hpp
Normal¶
math::Vector3 ludus::foundation::geometry::SweepVertex::Normal {}
Unit geometric normal of the section (ribbon: frame normal; tube: radial).
Related types: math::Vector3
Declared in modules/foundation/geometry/include/ludus/foundation/geometry/sweep.hpp
Uv¶
math::Vector2 ludus::foundation::geometry::SweepVertex::Uv {}
U across the section in [0,1]; V is path distance in asset units; caps are planar.
Related types: math::Vector2
Declared in modules/foundation/geometry/include/ludus/foundation/geometry/sweep.hpp