ludus::content::scene_format::VertexRecord¶
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Struct
Interleaved mesh vertex (versions 1, 2, 4 and 5).
Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h
#include <ludus/content/scene_format/luscn.h>
struct ludus::content::scene_format::VertexRecord final
Fields¶
Position¶
float32 ludus::content::scene_format::VertexRecord::Position[3][3]
Mesh-local position.
Related types: float32
Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h
Normal¶
float32 ludus::content::scene_format::VertexRecord::Normal[3][3]
Nonzero shading normal.
Related types: float32
Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h
Uv¶
float32 ludus::content::scene_format::VertexRecord::Uv[2][2]
Mip-zero texture coordinate.
Related types: float32
Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h