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ludus::content::scene_format::VertexRecord

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Struct

Interleaved mesh vertex (versions 1, 2, 4 and 5).

Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h

#include <ludus/content/scene_format/luscn.h>
struct ludus::content::scene_format::VertexRecord final

Fields

Position

float32 ludus::content::scene_format::VertexRecord::Position[3][3]
Mesh-local position.

Related types: float32

Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h

Normal

float32 ludus::content::scene_format::VertexRecord::Normal[3][3]
Nonzero shading normal.

Related types: float32

Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h

Uv

float32 ludus::content::scene_format::VertexRecord::Uv[2][2]
Mip-zero texture coordinate.

Related types: float32

Declared in modules/content/scene_format/include/ludus/content/scene_format/luscn.h