ludus::content::procedural::ScatterRectangle¶
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Struct
Half-open integer rectangle in lattice units: Minimum <= p < Maximum on each axis.
#include <ludus/content/procedural/environment/scatter.h>
struct ludus::content::procedural::ScatterRectangle final
Fields¶
MinimumX¶
int32 ludus::content::procedural::ScatterRectangle::MinimumX = 0
Inclusive lower X bound.
Related types: int32
MinimumY¶
int32 ludus::content::procedural::ScatterRectangle::MinimumY = 0
Inclusive lower Y bound.
Related types: int32
MaximumX¶
int32 ludus::content::procedural::ScatterRectangle::MaximumX = 0
Exclusive upper X bound.
Related types: int32
MaximumY¶
int32 ludus::content::procedural::ScatterRectangle::MaximumY = 0
Exclusive upper Y bound.
Related types: int32