ludus::content::procedural::ScatterKeys¶
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Struct
Keys derived from the world seed, one per scatter domain.
#include <ludus/content/procedural/environment/scatter.h>
struct ludus::content::procedural::ScatterKeys final
Fields¶
Placement¶
foundation::math::RandomKey ludus::content::procedural::ScatterKeys::Placement
Key for positions and thinning priority.
Related types: foundation::math::RandomKey
Variant¶
foundation::math::RandomKey ludus::content::procedural::ScatterKeys::Variant
Key for variant choice.
Related types: foundation::math::RandomKey
Transform¶
foundation::math::RandomKey ludus::content::procedural::ScatterKeys::Transform
Key for rotation and scale.
Related types: foundation::math::RandomKey