ludus::content::geometry_format::SourceIdentityRecord¶
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Struct
Maps a prepared element to its stable author ID for inspection.
Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h
#include <ludus/content/geometry_format/geometry_format.h>
struct ludus::content::geometry_format::SourceIdentityRecord final
Fields¶
AuthorId¶
uint64 ludus::content::geometry_format::SourceIdentityRecord::AuthorId = 0
Stable author ID of the source element.
Related types: uint64
Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h
SourceElement¶
uint32 ludus::content::geometry_format::SourceIdentityRecord::SourceElement = 0
Prepared span, key or patch index.
Related types: uint32
Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h
Reserved¶
uint32 ludus::content::geometry_format::SourceIdentityRecord::Reserved = 0
Zero; keeps the record four-byte aligned and reserved for growth.
Related types: uint32
Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h