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ludus::content::geometry_format::SourceIdentityRecord

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Struct

Maps a prepared element to its stable author ID for inspection.

Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h

#include <ludus/content/geometry_format/geometry_format.h>
struct ludus::content::geometry_format::SourceIdentityRecord final

Fields

AuthorId

uint64 ludus::content::geometry_format::SourceIdentityRecord::AuthorId = 0
Stable author ID of the source element.

Related types: uint64

Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h

SourceElement

uint32 ludus::content::geometry_format::SourceIdentityRecord::SourceElement = 0
Prepared span, key or patch index.

Related types: uint32

Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h

Reserved

uint32 ludus::content::geometry_format::SourceIdentityRecord::Reserved = 0
Zero; keeps the record four-byte aligned and reserved for growth.

Related types: uint32

Declared in modules/content/geometry_format/include/ludus/content/geometry_format/geometry_format.h