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ludus::audio::content::Music

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Struct

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

#include <ludus/audio/content/definitions.h>
struct ludus::audio::content::Music final

Fields

Id

ResourceId ludus::audio::content::Music::Id

Related types: ResourceId

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

Source

ResourceId ludus::audio::content::Music::Source

Related types: ResourceId

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

Bus

ResourceId ludus::audio::content::Music::Bus

Related types: ResourceId

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

Priority

uint8 ludus::audio::content::Music::Priority = 6

Related types: uint8

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

Gain

float32 ludus::audio::content::Music::Gain = 1.0F

Related types: float32

Declared in modules/audio/content/include/ludus/audio/content/definitions.h

Region

Loop ludus::audio::content::Music::Region

Related types: Loop

Declared in modules/audio/content/include/ludus/audio/content/definitions.h