Skip to content

ludus::audio::AudioVec3

Ludus Wiki · API overview · Browse API

Struct

Spatial vocabulary (design section 6).
Coordinates are meters; the default pose is +X right, +Y up, Forward = -Z.

Declared in modules/audio/include/ludus/audio/audio_types.h

#include <ludus/audio/audio_types.h>
struct ludus::audio::AudioVec3 final

Fields

X

float32 ludus::audio::AudioVec3::X = 0.0F

Declared in modules/audio/include/ludus/audio/audio_types.h

Y

float32 ludus::audio::AudioVec3::Y = 0.0F

Declared in modules/audio/include/ludus/audio/audio_types.h

Z

float32 ludus::audio::AudioVec3::Z = 0.0F

Declared in modules/audio/include/ludus/audio/audio_types.h