ludus::audio::AudioVec3¶
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Struct
Spatial vocabulary (design section 6).
Coordinates are meters; the default pose is +X right, +Y up, Forward = -Z.
Declared in modules/audio/include/ludus/audio/audio_types.h
#include <ludus/audio/audio_types.h>
struct ludus::audio::AudioVec3 final
Fields¶
X¶
float32 ludus::audio::AudioVec3::X = 0.0F
Declared in modules/audio/include/ludus/audio/audio_types.h
Y¶
float32 ludus::audio::AudioVec3::Y = 0.0F
Declared in modules/audio/include/ludus/audio/audio_types.h
Z¶
float32 ludus::audio::AudioVec3::Z = 0.0F