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capture.h

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Byte layout of a render graph frame capture file (.lurgcap), shared by the Renderer's encoder and offline readers such as scripts/reference-hdr. Every field is written little-endian at the offset named here; host struct bytes are never copied. The pixel record matches the RT1 reference capture (LUHDR01) so readers convert both the same way. See docs/architecture/render-graph-frame-capture.md.

Declared in modules/content/render_graph_format/include/ludus/content/render_graph_format/capture.h